![]() ![]() The mixer allows you to blend all of these sound sources, just as you would with a multitrack recording of a real acoustic drum kit including the ability (if you want it) to add 'bleed' from one drum into the mic positioned near another. In addition, you get overhead, room, ambient and various mono and compressed room channels. For example, the snare features top, bottom and side mics while the kick has in, out and sub mics. However, the potential for creating realistic drum performances doesn't just depended upon the sample base there is also the very sophisticated mixing environment, including multiple microphones on some drums. Providing your programming and/or The Tech panel allows you to fine-tune the sound of each individual drum, including bleed, dynamics and aying chops are up to it, what this allows is an ultra-realistic sample-based performance to be created no machine gun rolls or parts where every hit of every drum is triggering the same sample.
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